Kollen Bulletin

From: "Rich Kollen" - dayofgame@me.com
Subject: SCCFOA
Date: Thursday, October 14, 2016



When the Rams returned to Los Angeles after a 25-year absence, it was nice to see so many football officials from our association getting opportunities to be part of the game day operations, including game timers, replay assistants, chain crew, ball personnel, and other duties. The job we would all like is the person who keeps the allowable time the QB can receive voice communication from a coach. Simply push a button when the previous play ends, and the coach has 15 seconds to give the QB a play. Not a bad job.

Let's discuss at your pregame this Saturday the process of measurements. With the newer turf fields, we should have very few measurements. If one is needed, let's make it appear like we know what we are doing. Sometimes it's worth the time to bring out the chains. If a coach requests a measurement, please honor the request, if reasonable (within a yard).

As we are now past the halfway point of the season, we will have very competitive games. Playoffs and bowl opportunities are up for grabs. I encourage all officials to continue to work on game management and continue to communicate with our coaches.

The success of all officiating programs depends on getting new people into the pipeline to become officials. I encourage athletic directors and coaches to invite any interested student-athlete or other students to contact me. I will steer them in the correct direction on how to get started in officiating.

DPI out of Scrimmage Kick Formation. When Team A is in scrimmage kick formation and then throws an immediate pass, there should be no defensive pass interference. As soon as an A player runs from the normal kicking position, DPI rules go into effect again. When this occurs, officials might need to piece the play together to get the call correct. It is OK to have a flag, but make sure we know that it is OK (and sometimes best) to pick up a flag!

Substitution Process may NOT be used to confuse opponents. Each year this occurs, and last weekend our crew recognized the play and correctly called the penalty. Remember the rule: Each substitute of Team A shall have been between the nine-yard marks. Team A players who participated in the previous down shall have been between the nine-yard marks after the previous down and before the next snap. (Rule 7-1-3-a-2) No simulated replacements or substitutions may be used to confuse opponents. No tactic associated with substitutes or the substitution process may be used to confuse opponents. Any substitution process that appears to be an unfair tactic, even if borderline, is a live-ball, 15-yard penalty from the previous spot.

Holding calls that are not at the point of attack. We call enough fouls each week without calls that have zero effect on the play. To be a foul, it must be BIG, and must be able to be supported by video. In general, if we are not sure we saw a foul, or aren't sure it affected the play, there's no foul (except safety fouls).

Advancement of scrimmage kick by kickers. We have had two reported scrimmage kicks in which the crews allowed the kickers to advance a muff. Someone has to know. Let's get it correct. Be a crew saver!

Lost down. In one game, a crew lost a down. Again, someone has to know. Step up and get it right. All of our fields have a phone to the press box. Use it! Our well-trained sports information personnel are always ready to help get the down correct! That said, it certainly should not be necessary.

We discussed timeouts by head coaches last week, a coach called a time out, but his request was not granted. One official told him the ball had already been snapped when he heard the coach. This is not too late to shut the play down and grant the time-out. If the time-out is requested simultaneously with the snap, award the time-out. In addition, if there is a foul for delay of game, and the time-out is called anywhere NEAR the same time, grant the time-out and do not penalize the false start. Losing a time-out is generally more of a penalty than five yards.

Difference between a false start and an illegal shift. If all 11 players are not set for one second, all at the same time, and then one or more people go in motion or are moving at the snap, shut it down as a false start. If all stop, and then more than one goes in motion, it is live-ball illegal shift. This could be an important call it a game since a false start is a dead ball. When in doubt, shut it down.

Pylon is out-of-bounds in the end zone. If a runner hits the pylon, and the ball is over the goal line extended, it is a touchdown. If a ball in player possession hits the pylon, it is a touchdown. However, if a receiver touches the pylon while completing a catch, the pass is incomplete, as he's out of bounds.

If you have not yet done so, make sure to visit the Southern California Football Association website at: scfafootball.com. It has some great articles and up-to-date standings for our 37 community colleges in Southern California.

The NCAA reports football has the highest injury rate of all fall sports. 48 of every 1,000 student-athletes who stepped on a field suffer an injury. One of our main duties as a football official is to enforce safety-related rules. Zero tolerance for safety fouls!

Help somebody. You didn't get where you are by yourself. You were helped. Help others.

Thank you for your hard work, and safe travels this weekend!

Rich Kollen
Director of Football Operations
Southern California Football Association

2015 SCCFOA - Southern California Collegiate Football Officials Association